A classical approach to digital illustration, and old master techniques can really enhance the approach to rendering form and light in digital illustration applications like Photoshop and Procreate. Here is a multi-step process shown by the captures at each stage.
![01_line-and-canvas](http://adrianjohnston.kmov.org/wp-content/uploads/2014/03/01_line-and-canvas.jpg)
![02_earth-tones](http://adrianjohnston.kmov.org/wp-content/uploads/2014/03/02_earth-tones.jpg)
![03_earth-tones-4](http://adrianjohnston.kmov.org/wp-content/uploads/2014/03/03_earth-tones-4.jpg)
![04_dead-layer](http://adrianjohnston.kmov.org/wp-content/uploads/2014/03/04_dead-layer.jpg)
![05_glaze-03](http://adrianjohnston.kmov.org/wp-content/uploads/2014/03/05_glaze-03.jpg)
![06_dead-layer-2](http://adrianjohnston.kmov.org/wp-content/uploads/2014/03/06_dead-layer-2.jpg)
![07_painting-5](http://adrianjohnston.kmov.org/wp-content/uploads/2014/03/07_painting-5.jpg)